# Scale graphic displays

If you make changes to the window size, the Title check box, or the border check box on the project settings tabs, the Graphic Display Scaling dialog box opens.

Important: | If you choose to scale displays, changing the project settings back to their original settings may not return the project to its original condition. If you may need to restore the application, make a backup copy before scaling.

## To scale graphic displays

1. Select the Scale graphic displays check box.
2. Select the check boxes to scale font sizes, border sizes, images, and the offsets used in animations.
3. Click OK to close the window and return to the Project Settings editor.

   Tip: | If you choose to scale graphic displays, all Replace and On Top displays are resized, and the objects on them are scaled to fit the new size. If you choose not to scale displays after changing the window size, Replace displays will be resized, but objects on the displays will remain the same size and in the same position as before. On Top displays are not resized. If the application includes objects with images whose Image scaled property is turned on in the Image Settings pane of the object's Label tab, it is not necessary to scale images. Scaling images at run time may have a negative effect on the application's performance, depending on factors such as the image resolution and size. Therefore, if the application includes only a few objects with images, performance may be optimized by resizing the images manually.

## See also

Options in the Graphic Display Scaling dialog box

About project settings

Specify project settings (General tab)

Specify project settings (Runtime tab)