# linkAnimations attribute

The linkAnimations attribute specifies whether a reference object linked to a base object in a global objects display will use the animations assigned to the base object, and if the base object's animation is used, whether the expressions assigned to the base object will also be used by the reference object.

Any object whose isReferenceObject attribute is true contains this attribute.

FactoryTalk View equivalent: LinkAnimations

## See also

isReferenceObject attribute

linkAnimations attribute syntax