# Turn on multiple language support in a graphic library

The graphic libraries installed with FactoryTalk View are language neutral by default. This means that the objects in graphic libraries show text strings in whatever language they were shipped, regardless of the language an application is opened in, or its default language. To switch languages for the text strings in a graphic library, you need turn on multiple language support in a graphic library.

## To turn on multiple language support in a graphic library

1. In the Graphics folder, open a graphic library under Libraries.
2. Right-click the graphic library display and select Display Settings.
3. On the General tab of the Display Settings dialog box, select the Support Multiple Languages check box.

   Tip: | When you save the library display, all strings that can be switched are saved in the current application language. When you do this, only the text strings for the current language will be shown. Text strings in any other language will appear as undefined strings. The strings will have to be exported, translated, and then imported before they will show in other languages. When you create a graphic library display, the Support Multiple Languages check box is selected by default. If you want the display to be language neutral, clear the Support Multiple Languages check box.

## See also

Language switching

Prepare an application for language switching